Alvaron Group TA 999
Walter FitzAimery
Class: Knight
Appearance: 6’1”, 190 lbs, brown hair and mustache, blue-grey eyes, Anglo-Saxon features
Personality: Proud
Armor: Field plate (iron), tower shield (iron),
Weapons: Long sword (fine iron), tower shield (iron), composite short bow.
Origin: Esseŧ, Allon.
Family: Parents, Yves and Matilda. Brothers, Gervase, Otois, and Gifford. Sisters, Elianor and Aveline.
Notes: Walter is a proud Nordens knight originally from Esset. He left his homelands to participate in the Golden Crusade and decided to stay in Alvaron upon his return. He is rather grandiose and plans to establish his own dynasty with time.
Edda Brynn
Class: Agent
Appearance: 5’7”, 145 lbs, tawny hair, hazel-green eyes, Brunn features
Personality: Urbane
Armor: None. Relies on agility.
Origin: Leaneshire, Allon.
Family: Half-sister, Elodia.
Notes: Edda is not just a happy rogue. She is actually a young spy apprentice in the Prince’s personal spy network. However, she does enjoy adventuring and is loyal to her friends even though she hides that she is a government agent.
Martinet Cheval, a knight from Western Limelle (currently under Nordens rule)
Class: Knight
Appearance: 6’2”, 220 lbs, brown hair and beard, brown eyes, Atlanto-Med features
Personality: Modest
Armor: Field plate (steel), tower shield (steel).
Weapons: Morning star (magic – “drone”), long spear (steel).
Origin: Ašöl, Limelle.
Family: Parents, Ghislain and Renea. Brothers, Raul and Terec.
Notes: He comes from a line of noble knights and is very chivalrous. He is a fairly temperate and disciplined individual, as well as an inspiring leader
Lionel von Breitwald (Ostengael/Eustria native)
Class: Pilgrim
Appearance: 6’0”, 190 lbs, blond hair, blue eyes, Noric features
Personality: Calm
Armor: Chain mail, oak shield.
Weapons: Hickory cudgel, dagger.
Origin: Ostengael city.
Giliana Michelis, a native Corisian and archer by trade
Class: Archer
Appearance: 5’11”, 155 lbs, auburn hair, brown eyes, Dinaric features
Personality: Animated
Origin: Corisa.
Armor: Full studded leather and cap.
Weapons: Ebony longbow, iron long sword
Origin:
Oswin Caradas
Class: Spellsword
Appearance: 6’3”, 200 lbs, dark brown hair, blue eyes, Kelt-Nord features
Personality: Prickly
Origin: Londell, Allon.
Armor: Jazeraint mail.
Weapons: Iron long sword (magic – “cold iron blade”), footman’s mace.
Notes: Oswin is a no-nonsense mercenary. He is happy to use ruthlessness if he has to, but does not go out of his way to. He is respected, if not liked, by the rest of the group.
Lucian Cetta, a magician with the Arcane University
Appearance: 5’6”, 145 lbs, brown hair, brown eyes, Alpine features
Personality: Pedantic
Origin: Alvaron.
Armor: None. Wears green apprentice robes.
Weapons: Iron dagger.
Cethavel, a Grey Elf monk from the Monastic Temple of Ilsundal
Appearance: 6’9”, 220 lbs, blond hair, blue eyes
Personality: Alert.
Origin: Alvaron Eldani enclave.
Armor: None. Wears grey trousers and pale blue tunic with a deep grey Tree of Ilsundal emblazoned on it.
Weapons: Goldwood staff.
Sorted
Walter FitzAimery
Martinet Cheval
Lionel von Breitwald
Giliana Michelis
Adriana
Edda Brynn
Oswin Caradas
Lucian Cetta
Cethavel
Notes
-The city of Alvaron has advanced sanitation and is kept clean by civil servants. It has running water supplies and sewers. The local militia also polices the city assiduously but there are some areas, like the shady Peninsula Docks and the West Waterfront, that are dangerous. There are also some very upscale districts, especially the Dragon’s Hill district.
-The town of Morgania (pop. 6,500), not far west of the city proper, may be incorporated into the city in the coming years. This is part of the Prince’s plan to expand the boundaries of the city further. He has been pressured by his constituents to deal with the persistent crime that has come into the city with immigrants. But the Herathians whose power he depends on have forbidden him to expel the foreigners as they claim cheap laborers are necessary for the city’s commerce. So his idea is to make a merger between Morgania to justify having a “foreign quarter” that is a buffer zone between the two communities.
Immigrant groups: Nuari, Westerendi, Amazulians and Zulians, mercenaries from all over Almaren, Nordens, etc. There are small enclaves of each in the city.
Monday, March 23, 2009
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